#include <Car.hpp>

//Destructor.
Universe::Car::~Car()
{
	delete this->chasisBody;

    //Deletes its tires.
    for ( int i=0 ; i<4 ; i++)
        delete this->tireBody[i];
    this->tireBody.clear();
    
    //Deletes its shoot-ball body.
    delete this->ballBody;
}

Universe::Car::Car()
{}
